Coding With Lukman Python Code On String Module

 Python Code On String Module Below


import string

print(string.ascii_letters)

print(string.ascii_lowercase)

print(string.ascii_uppercase)

print(string.digits)

print(string.punctuation)

Coding For Lukman Script For Age Calculator Software

 Below is the script for the age calculator software!


from tkinter import *
import tkinter as tk


def solution():
currentyear = currententry.get()
birthyear= birthentry.get()

finalanswer = int(currentyear) - int(birthyear)

answer.delete(0.0, END)
answer.insert(END, "You are ")
answer.insert(END, finalanswer)
answer.insert(END, " years old!")



window = Tk()
window.geometry("800x500")
window.title("Age Calculator")

title = Label(window,font=('Consolas',17,'bold'), text = "Welcome to Age Calculator!",fg="black")
title.grid(row=1,column=3,padx=70,pady=30)

currentyear = Label(window,font=('Consolas',17,'bold'),text = "Enter Your Current Year: ",fg="black")
currentyear.place(relx=.03,rely=.20)

currententry = tk.Entry()
currententry.place(relx=.41,rely=.22)

birthyear = Label(window,font=('Consolas',17,'bold'), text = "Enter Your Birth Year: ", fg ="black")
birthyear.place(relx=.03, rely =.35)

birthentry = tk.Entry()
birthentry.place(relx=.39,rely=.36)

calculate = Button(window,text = "Get Answer", font =('Consolas',15,'bold'),command=solution)
calculate.place(relx=.24,rely=.44)

answer = Text(window, height=6,width=30,font=('Consolas'))
answer.place(relx=.13,rely=.75)


window.mainloop()

Coding For Lukman Code For Random Number Generator

 Below is the script for the random number generator


import random
from tkinter import *
import tkinter as tk

def solution():
fromrange = fromentry.get()
torange= toentry.get()

finalanswer = random.randint(int(fromrange),int(torange))

answer.delete(0.0, END)
answer.insert(END, "The Answer is ")
answer.insert(END, finalanswer)




window = Tk()
window.resizable(0,0)
window.geometry("800x500")
window.title("Random Number generator")

title = Label(window,font=('Consolas',16,'bold'), text = "Welcome to random number generator",fg="black")
title.grid(row=1 ,column=3,padx=70,pady=30)

textrange = Label(window,font=('Consolas',17,'bold'),text = "Write the range of numbers",fg="black")
textrange.place(relx=.03 , rely=.25)

fromrange = Label(window,font=('Consolas',17,'bold'),text = "From:",fg="black")
fromrange.place(relx=.03 , rely=.35)

fromentry = tk.Entry()
fromentry.place(relx=.12,rely=.36)

torange = Label(window,font=('Consolas',17,'bold'),text = "To:",fg="black")
torange.place(relx=.34 , rely=.35)

toentry = tk.Entry()
toentry.place(relx=.40,rely=.36)

generate = Button(window,text = "Generate",font=('Consolas',15,'bold'),command=solution)
generate.place(relx=.24,rely=.44)

answer = Text(window, height=6, width=30,font=('Consolas'))
answer.place(relx=.13,rely=.75)


window.mainloop()

Python Password Generator Program Script

 Below is the script for the Python Password Generator Program Script


import random
import string


numberofcharacters = int(input("How many characters do you want your password to be? > "))
letters = string.ascii_lowercase + string.ascii_uppercase + string.punctuation + string.digits
Password = "".join(random.sample(letters, k=numberofcharacters))
print("Your new password is",Password)






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