Coding With Lukman Python Code On String Module

 Python Code On String Module Below


import string

print(string.ascii_letters)

print(string.ascii_lowercase)

print(string.ascii_uppercase)

print(string.digits)

print(string.punctuation)

Coding For Lukman Script For Age Calculator Software

 Below is the script for the age calculator software!


from tkinter import *
import tkinter as tk


def solution():
currentyear = currententry.get()
birthyear= birthentry.get()

finalanswer = int(currentyear) - int(birthyear)

answer.delete(0.0, END)
answer.insert(END, "You are ")
answer.insert(END, finalanswer)
answer.insert(END, " years old!")



window = Tk()
window.geometry("800x500")
window.title("Age Calculator")

title = Label(window,font=('Consolas',17,'bold'), text = "Welcome to Age Calculator!",fg="black")
title.grid(row=1,column=3,padx=70,pady=30)

currentyear = Label(window,font=('Consolas',17,'bold'),text = "Enter Your Current Year: ",fg="black")
currentyear.place(relx=.03,rely=.20)

currententry = tk.Entry()
currententry.place(relx=.41,rely=.22)

birthyear = Label(window,font=('Consolas',17,'bold'), text = "Enter Your Birth Year: ", fg ="black")
birthyear.place(relx=.03, rely =.35)

birthentry = tk.Entry()
birthentry.place(relx=.39,rely=.36)

calculate = Button(window,text = "Get Answer", font =('Consolas',15,'bold'),command=solution)
calculate.place(relx=.24,rely=.44)

answer = Text(window, height=6,width=30,font=('Consolas'))
answer.place(relx=.13,rely=.75)


window.mainloop()

Coding For Lukman Code For Random Number Generator

 Below is the script for the random number generator


import random
from tkinter import *
import tkinter as tk

def solution():
fromrange = fromentry.get()
torange= toentry.get()

finalanswer = random.randint(int(fromrange),int(torange))

answer.delete(0.0, END)
answer.insert(END, "The Answer is ")
answer.insert(END, finalanswer)




window = Tk()
window.resizable(0,0)
window.geometry("800x500")
window.title("Random Number generator")

title = Label(window,font=('Consolas',16,'bold'), text = "Welcome to random number generator",fg="black")
title.grid(row=1 ,column=3,padx=70,pady=30)

textrange = Label(window,font=('Consolas',17,'bold'),text = "Write the range of numbers",fg="black")
textrange.place(relx=.03 , rely=.25)

fromrange = Label(window,font=('Consolas',17,'bold'),text = "From:",fg="black")
fromrange.place(relx=.03 , rely=.35)

fromentry = tk.Entry()
fromentry.place(relx=.12,rely=.36)

torange = Label(window,font=('Consolas',17,'bold'),text = "To:",fg="black")
torange.place(relx=.34 , rely=.35)

toentry = tk.Entry()
toentry.place(relx=.40,rely=.36)

generate = Button(window,text = "Generate",font=('Consolas',15,'bold'),command=solution)
generate.place(relx=.24,rely=.44)

answer = Text(window, height=6, width=30,font=('Consolas'))
answer.place(relx=.13,rely=.75)


window.mainloop()

Python Password Generator Program Script

 Below is the script for the Python Password Generator Program Script


import random
import string


numberofcharacters = int(input("How many characters do you want your password to be? > "))
letters = string.ascii_lowercase + string.ascii_uppercase + string.punctuation + string.digits
Password = "".join(random.sample(letters, k=numberofcharacters))
print("Your new password is",Password)






Drawing App For Kivy

  Below here is the source code for Drawing Application for kivy. Please if you like this content.  Don't forget to Subscribe to my YouT...